![]() ![]() In the comics Spider-Man spends a lot of the time in the air, planning as he hurls himself (or is hurled) around to create breathing space, readying towards his next move. But there are things done in this much-overlooked title, both bad and good, that developers looking at the beloved superhero can learn from in the future. It’s not a stellar game, even by the already mediocre standards set by most of the other Spider-Man games across generations of consoles. The review scores & the Metacritic average are an accurate representation of the game’s quality. Which is why Spider-Man: Web of Shadows for the PS3, Xbox 360, PC and the Wii is kind of special for me. It was the one with the least problems but more importantly, the devs behind the game, Treyarch, got the swinging utterly right, which made it an important entry in a catalogue of missed opportunities within the Spider-Man name. It had issues like the awkward combat, the nauseating indoor sections (thanks to the uncooperative camera) and the awful voice acting featuring the actors from the movie itself. ![]() ![]() Here’s a hot take we love Spider-Man 2 because it was the best out of the bunch, not because it was the magnum opus of the huge list of Spider-Man games. Even the much revered Spider-Man 2 had its faults that deterred it from becoming an absolute classic. ![]() Unlike DC’s favourite son Batman, Spidey has yet to find its masterpiece. However, aside from Spider-Man 2 and maybe Ultimate Spider-Man, most games based on everyone’s favourite wall-crawler usually range from the ones that are just above average in quality, to the ones that are downright dreadful gaming experiences. The new Spider-Man for the PS4 is coming out this week. ![]()
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